Mr antifun division pc trainer

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For Ubisoft Massive and co-PC developer Red Storm, a good PC release appears to be a matter of pride.

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I'm far more confident about the state of the PC version-although that confidence comes with the caveat that what I saw was in a controlled environment using Ubisoft's own machines. But I have questions about the execution that likely won't be answered until the game is released. Whenever anyone on the trip asked what I thought of the game, I'd make a sort of wavering noise and say, 'it seems… interesting.' What Ubisoft Massive is doing does seem interesting, and The Division was certainly entertaining in the context of an open-world co-op shooter. In terms of the game itself, I share some of Chris's concerns.

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I, meanwhile, got to spend around four hours tinkering with the PC build-some of that time on a nifty three monitor set-up that Ubisoft had constructed to show off The Division's PC specific features. Last week, Chris posted his impressions from the Xbox One build of The Division.

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